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  1. #1
    Founder Jason Sanborn is offline Jason Sanborn's Avatar
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    [OOC] Eryonne Character Bios

    [OOC] Eryonne Character Bios

    This thread is for players to add their character bios. All characters will be linked to the table of contents in this post.

    Table of Contents

    • [gotopost=25095:2atmilph]Amänth[/gotopost:2atmilph][/*:m:2atmilph]
    • [gotopost=25196:2atmilph]Bearstone[/gotopost:2atmilph][/*:m:2atmilph]
    • [gotopost=26648:2atmilph]Bolivor[/gotopost:2atmilph][/*:m:2atmilph]
    • [gotopost=25789:2atmilph]Caleb[/gotopost:2atmilph][/*:m:2atmilph]
    • [gotopost=24845:2atmilph]Hamund[/gotopost:2atmilph][/*:m:2atmilph]
    • [gotopost=24959:2atmilph]Illia Sei Kraden[/gotopost:2atmilph][/*:m:2atmilph]
    • [gotopost=25044:2atmilph]Kosme[/gotopost:2atmilph][/*:m:2atmilph]
    • [gotopost=26777:2atmilph]Lairston[/gotopost:2atmilph][/*:m:2atmilph]
    • [gotopost=24860:2atmilph]Lielah[/gotopost:2atmilph][/*:m:2atmilph]
    • [gotopost=25038:2atmilph]Muriel[/gotopost:2atmilph][/*:m:2atmilph]
    • [gotopost=24871:2atmilph]Narm[/gotopost:2atmilph][/*:m:2atmilph]
    • [gotopost=24849:2atmilph]Reayan[/gotopost:2atmilph][/*:m:2atmilph]
    • [gotopost=24850:2atmilph]Roia[/gotopost:2atmilph][/*:m:2atmilph]
    • [gotopost=25017:2atmilph]Yehlee Sertis[/gotopost:2atmilph][/*:m:2atmilph]
    QC1: From this day forth you shall be called "Sprinkle Berryweather".

    Kevin Flynn: The Grid. A digital frontier. I tried to picture clusters of information as they moved through the computer. What did they look like? Ships, motorcycles? Were the circuits like freeways? I kept dreaming of a world I thought I'd never see. And then, one day... ...I got in!



    ...to the topTop



  2. #2
    Re: [OOC] Eryonne Character Bios

    Re: [OOC] Eryonne Character Bios

    Name: Hamund
    Race: Troll
    Gender: Male
    Age: 17
    Height: 6'9"
    Weight: 365 lbs
    Eyes: Orange
    Hair: Long and wild mane of dark, almost black, grey hair. His hair almost always sticks up. His eyebrows are long and the same color, except for a few strands of green mixed in.
    Family: Hamund's birth parents and any other members of his biological family are assumed to have been killed in the massacre that destroyed the village he was found in. Since being orphaned by this massacre he has been raised by Brother Henri Ashlin, a Duopian monk and travelling scientist/historian, who has become like a father to him.
    Allies: As an apprentice to Brother Ashlin, Hamund is considered an agent of the Duopian church and as such could potentially find aid from its priests and churches, but his being a Troll might limit such help, since many will hate Trolls and be unwilling to lend any assistance to one.
    Enemies: While no one currently hates Hamund on a personal level, prejudice against Trolls will often lead to many non-Troll races to hate and fear him. Myths of the monstrous nature of Trolls are widespread and exaggerated to include every member of the race, instead of just the red eyed minority, and so hatred of Trolls is all to common.
    Appearance: He's a large, hunched over brutish creature in appearance (though he isn't by nature). His massive arms hang low. His skin is light grey and is almost textured like stone. His jaw is wide and his brow protrudes out to cast a shadow over his eyes.
    He often where's old monks robes with the large hood always drawn low, to try to hide his appearance from others. When in private he wears modest clothes, a simple, light colored and long sleeved shirt, trousers and well-travelled boots.
    Abilities: Like all fo his kind he is incredibly strong and resistant to harm.
    Skills: He's a historian and a scholar of great skill. He has studied under Brother Ashlin, who is one of the most brilliant scientists and scholars, his entire life. He has read from some the greatest libraries mankind has to offer. And has learned a great deal during his travels. He specializes in studying the society, history and biologies of the many races of Eryonne.
    Weaknesses: Like all other Trolls he is vulnerable to direct contact with sunlight. Sunlight acts to petrify his grey skin. Some exposure will slow him down, while prolonged sunlight (several minutes worth) will completely immobilize him.
    Also like other Trolls he is somewhat clumsy. He must rely on slow, thought out movements to counteract this lack of grace. He also lacks any kind of combat training, and so despite his great physical power will make a terrible warrior in any battles.
    Background:Hamund's parents were a part of a tribe of wandering Trolls. The Shaman of this tribe kept a very dangerous secret from his people, he had a daughter, a red eyed daughter. Even though it is a Shaman's sacred duty to slay all red eyed Trolls that are born he found that he could not kill his own daughter and so he used his magic to hide her from his tribe. By the time Hamund was born this secret Shaman's daughter had grown into adulthood and had been successfully hidden from others her whole life. Also over the years she managed to trick her own father into believing his potions had managed to suppress her dark impulses, but in actuality she was just biding her time. She waited for when her father was least expecting it and she killed him. She claimed his magic for herself and used this to go on to slay the rest of the tribe. Over the course of a single night she had killed every member of the tribe, except for one. Hamund, who was a few months old when the tribe was destroyed, was hidden in a near by cave by his parents. Hamund alone survived the massacre. After she believed the tribe was destroyed the Shaman's daughter moved on.
    Days after the massacre Hamund was found by Brother Henri Ashlin, a monk for the Duopian church. Ashlin is a brilliant man that was chosen by his church to travel and study the many races of Eryonne. They believe that by knowing of these races they can learn about the god that they were born of. Over the years Ashlin has proven to be a brilliant scientist and scholor as he has recorded vast amounts of information about the many races of the world. He was trying to track down Hamund's tribe, in hopes of learning about Trolls, when he found Hamund in a cave near the destroyed Troll camp. Ashlin brought the infant with him, in hopes of studying him until Ashlin could find other Trolls to give the child to. Ashlin's search for Trolls lasted many years, and by the time he managed to find a family of them he had grown to care for Hamund as if he were a son, since Ashlin had been raising and teaching the child during their travels. Ashlin couldn't bear to part with the boy and Hamund saw the monk as the only father he has ever known, and so the boy remained with Ashlin and they continued their travels and studies together. As the monk has grown older he decided it was time to take on Hamund as an apprentise of sorts, training him to one day take over Ashlin's mission for his church.
    Recently Ashlin has become very ill. His only hope to survive this illness was to travel to the healers of the Starsong Tower in the northlands. While travelling towards the northlands Hamund and Ashlin stopped in a town to get a few days of rest and to resupply for the rest of their journey. On their second day there the town was attacked by a gathering of Fae. The town managed to lock out the invaders, but are now trapped as an army of Fae lay siege to their walls. This also leaves Hamund and Ashlin trapped in the town as well, while Ashlin slowly succumbs to his illness. While the monk remains bedridden Hamund desperately searches the town for some way of escaping along with Ashlin and continue their journey to the healers.
    ...to the topTop



  3. #3
    Founder Jason Sanborn is offline Jason Sanborn's Avatar
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    Re: [OOC] Eryonne Character Bios

    Re: [OOC] Eryonne Character Bios

    Name: Reayan (RAY-en)
    Race: Elf-Human
    Gender: Male
    Age: 156 Years (Approx 15 in human terms)
    Height: 5'4"
    Weight: 100 lbs
    Hair: Long light-brown hair, generally unkempt and dirty from living on the streets. His eyebrows are also brown in color, and very thin. Like the elves, he has no facial hair at all.
    Eyes: Emerald green

    Family: Reayan doesn't know who his parents are, except that one was human and the other was elven. The only family he has is his twin sister, Roia.

    Appearance: Reayan has a slight frame, almost feminine in quality. He is also very thin, having to live on the streets. His ears are only slightly pointed, as a result of his elven blood, but is often hidden behind his long, unkempt hair. His appearance makes it easy to mistake him for a young human girl. He has light skin, but it is often covered in dirt from living on the streets, often going weeks without bathing. His most striking feature is his emerald green eyes, that seem to sparkle even in the dimmest of lights.

    Personality: Reayan is not a trusting person. Having dealt with some of the worst that humanity had to offer had jaded him. He will always look out for himself, and his twin sister. He is extremely close to his sister, and will do absolutely anything to protect her. When stealing or scrounging for food, he will always make sure his sister has eaten before he will eat, which often means that he eats less than she does. He is good-natured at heart, but has to go to extreme lengths so that he and his sister will survive. While he does practice thievery for survival, he avoids the thieves guild more than he would avoid the city watch.

    Skills and Abilities: Reayan is very nible and quick. He has learned how to live on the streets and has become adept at stealing from street merchants and picking pockets. He is also very skilled in acrobatics, a trick he uses to avoid being caught by the city watch. He speaks the common tongue fluently, and knows the language of the thieves, even though he isn't a member of the guild. In addition, he knows the language that Roia created for the two of them to communicate without others understanding.

    Equipment:
    Knife - This is just a standard knife he uses for picking pockets, cutting food, and defending himself and Roia. Aside from the clothes on his back, this is really the only item in his posession.

    Background:
    Reayan and Roia were twins born in the city of Falurst. The only thing known about them was that they were the children of a human and an elf. What happened to their parents, no one knew. The children, though, were put into the only orphanage in the city. Growing up in the orphanage was extremely difficult for the twins, as they suffered from constant abuse. The fact that they weren't human was bad enough, but that they were human mixed with elvish blood made it even worse. Not only were other children abusive to the twins, but the orphanage caretakers were also cruel, beating them sometimes to the point of unconciousness, for even the slightest of mistakes. The fact that they ages so much slower than the humans caused even more tension and violence against them. Roia was even more frail and fragile than Reayan was. Reayan would always come to her aid, and often would receive greater beatings as a result.

    The twins lived in the orphanage for 130 years, surviving under torturous conditions, before they finally had enough. Roia and Reayan had received another severe beating, but this one nearly killed Roia, leaving her in a coma for days. When she awoke from her coma, Reayan decided it was time for them to escape from their captors. Roia started a fire in the middle of the night, and Reayan managed to fan the flames. In the ensuing chaos, the twins escaped from the orphanage. The orphanage was destroyed completely that night, and many human children died in the fire. It was believed that the twins were among those who died, and no further investigation was done. The orphanage never reopened, and the children began to live on the streets of the city, learning the ways of the streets, and learning how to find the food they needed to survive.
    ...to the topTop



  4. #4
    Founder Jason Sanborn is offline Jason Sanborn's Avatar
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    Re: [OOC] Eryonne Character Bios

    Re: [OOC] Eryonne Character Bios

    Name: Roia (ROY-ah)
    Race: Elf-Human
    Gender: Female
    Age: 156 Years (Approx 15 in human terms)
    Height: 4'11"
    Weight: 75 lbs
    Hair: She has no hair, not even eyebrows.
    Eyes: Emerald green

    Family: Roia doesn't know who her parents are, except that one was human and the other was elven. The only family she has is her twin brother, Reayan.

    Appearance: Roia has a very slight frame and is extremely thin, almost to the point of appearing malnourished. An unusual birth-defect has made it so that she is completely unable to grow hair anywhere on her body. Her ears are only slightly pointed, as a result of her elven blood. She has light skin, but it is often covered in dirt from living on the streets, often going weeks without bathing. Her most striking feature is her emerald green eyes, that seem to sparkle even in the dimmest of lights.

    Personality: Roia is very quiet and timid, almost to the point of being frightened at the slightest breeze. She doesn't talk to anyone, and if her brother is not present, she will often run away from anyone. She is extremely compassionate, especially towards animals, and will often tend to small birds or rodents in the city.

    Skills and Abilities: Roia has quick hands, able to do various slight-of-hand tricks, but other than that, she isn't very quick. An old injury in her left leg causes her to move a little slower with a noticable limp. She often uses a staff to help her keep her balance. She also has a slight connection to nature, able to pull upon small amounts of natural magic. She can start or manipulate small fires, purify or sour water sources, manipulate minor breezes, or do small changes to the earth. In addition, she has very minor healing abilities, which she mostly uses to aid animals. Her healing powers on other humanoids is enough to close small wounds, slow bleeding on major wounds, or prevent a mortal wound from claiming a life.

    Equipment:
    Staff - This was just a large branch that Reayan found for his sister and he used his knife to make it a little straighter. It is very roughly carved by Reayan and smoothed with Roia's magic. Aside from her clothes, this is the only possession she has.

    Background:
    Reayan and Roia were twins born in the city of Falurst. The only thing known about them was that they were the children of a human and an elf. What happened to their parents, no one knew. The children, though, were put into the only orphanage in the city. Growing up in the orphanage was extremely difficult for the twins, as they suffered from constant abuse. The fact that they weren't human was bad enough, but that they were human mixed with elvish blood made it even worse. Not only were other children abusive to the twins, but the orphanage caretakers were also cruel, beating them sometimes to the point of unconciousness, for even the slightest of mistakes. The fact that they ages so much slower than the humans caused even more tension and violence against them. Roia was even more frail and fragile than Reayan was. Reayan would always come to her aid, and often would receive greater beatings as a result.

    The twins lived in the orphanage for 130 years, surviving under torturous conditions, before they finally had enough. Roia and Reayan had received another severe beating, but this one nearly killed Roia, leaving her in a coma for days. When she awoke from her coma, Reayan decided it was time for them to escape from their captors. Roia started a fire in the middle of the night, and Reayan managed to fan the flames. In the ensuing chaos, the twins escaped from the orphanage. The orphanage was destroyed completely that night, and many human children died in the fire. It was believed that the twins were among those who died, and no further investigation was done. The orphanage never reopened, and the children began to live on the streets of the city, learning the ways of the streets, and learning how to find the food they needed to survive.
    ...to the topTop



  5. #5
    Re: [OOC] Eryonne Character Bios

    Re: [OOC] Eryonne Character Bios


    Name: Lielah (It's pronounced as "lie" and "la" from "Lamborgini")
    Race: City elf
    Gender: Female
    Age: She looks teenager.
    Height: 1,60 m
    Weight: 50 k
    Eyes: Black
    Hair: Very long and black. It gets down to half her legs.

    Family: She has a large family, but the closest ones are both of her parents, two older brother and sister, and a younger sister.

    Allies: She's a lonely City Elf since she keeps longing for the Green, but she's the only one in her family who wants that. Most of the City Elves are happy with their lives away from nature, but she's not. This means that she has really no friends, mostly acquaintances.

    Enemies: She doesn't have enemies, but other City Elves don’t see her with good eyes, because she keeps complaining about their severed ties to nature, which makes her "politically incorrect" all the time.

    Appearance: She's a small and slim girl, her skin is so pale that may seem blueish under certain kind of light. Her hair is very long, but she ties it up depending on what she has to do, but she prefers to keep it untied. She's a little bitter and permanently disappointed, which is part of her personality at this point.

    Abilities: She's the first one in her family to have no power tied to nature at all. These abilities begin to disappear down the lineage as more and more of these City Elves are born away from nature. This is one of the reasons she wants to get back to the Green. She believes highly that her powers will flourish once she becomes one with nature as she was meant to be.

    Skills: She's a very smart and intuitive girl. She doesn't have many years in Elf years, but has been around since quite a while, and observation has always been her biggest tool.

    Weaknesses: Lielah is a frail thin and small girl, since she has no elf abilities at all. She's quite agile tough and pretty hard to catch if she doesn't want to. Her agility is even feline at some point.

    Background: Long long long ago, when Lielah's great grandfather was young, a group of Elves decided to move into the city. They alleged that they wanted to evolve into higher more mental beings and their ties to nature had to be removed. At least that's what has been taught from father to son, for many years. There might be more to it, though.
    ...to the topTop



  6. #6
    Narm the Cyclops

    Narm the Cyclops

    Name: Narm

    Race: Cyclops

    Gender: Male

    Age: 77

    Weight: 315 lbs / 143 kg

    Height: 7 foot / 214 cm--2.14m

    Hair: Black

    Eye: Blue

    Family: Although Cyclops traditionally avoid other members of their race after their first 15 years of life, they do start off with some family support. Like all Cyclops Narm was born a twin. His brother Sevourn did not survive the madness of youth. Sevourn, like most Cyclops, had a great deal of difficulty dealing with his dual sight. Seeing the Past and the Present at all times can cause a strain on even the toughest mind. Although Narm did not witness his brothers end first hand, he did stare at his brothers body long enough to “revisit” the event. At that moment he chose to remember his brothers brief 10 years fondly and without madness. Narm has never met his mother, although he has seen her face. As is Cyclops tradition the male children are raised by the father and the female children are raised by the mother. Narm, like most Cyclops children, made the mistake of looking into his fathers past in order to see his mother. Unfortunately for Narm, Cyclops couples only get together twice, or even three times in a lifetime to mate. There is no social interaction between the two. So the image Narm has of his mother is the most dreaded image any child can have of his parents, the act of conception.

    Appearance: Narm is a large broad-shouldered man with a thick, curly, mane of black hair coming down to his shoulders. His single blue eye is slightly larger than a kiwi fruit. Its centered over a very long, thin nose and surrounded by very angular facial features. His wide, strong jaw line would seem unusual on a smaller man. He is often wearing a loose, dark brown, animal skin tunic over light brown animal skin pants. His large boots are covered with multi colored furs and skins. Leather and fur bracers grace both of his forearms. A thick black belt containing many pouches surrounds his waist. His weapon of choice is the traditional Cyclops ‘long point’ spear.

    Personality: Narm is very calm and patient. He enjoys taking a little time to look into the past of every situation. Although he is almost pacifistic in nature, he will defend things that he believes need defending. Often using his ‘past’ sight to decide which individuals are in the right for any given situation. Because Narm sees everyone’s past he is often finds himself talking down to people. Seeing most folks as children causes him to speak to them in that manner. A personality trait that often upsets and even insults some of the long lived races.

    Skills and Abilities: Narm, like most Cyclops, possesses incredible strength. He also has the gift of telescopic sight. Because of their single eye Cyclops have multiple lenses in their eye. As these lenses are twisted and contracted in opposite directions the Cyclops can ‘zoom’ in or focus on distant objects. Because of their large iris Cyclops all possess very acute low-light vision. The last and probably most impressive Cyclops ability that Narm possesses is the ‘past’ sight. Cyclops can literally see into the past. As Narm has gotten older he has mastered his control over this power. By concentrating his vision he can scroll back through someone’s or some where’s past and watch it as if he was actually there. This ability takes many decades to master and drives most Cyclops insane long before they learn to control it. In addition to his many natural gifts Narm is an accomplished fighter. Although he has no formal training Narm has used his ‘past’ vision to watch countless hours of combat and martial training in peoples past. He often seeks out great combat masters and request permission to meditate with them. In his relaxed state Narm actually scrolls through their life and training while gaining what skills he can. He then spends much time on his own practicing and transforming these techniques to best work with his large size and strength. Narm prefers to use his hands in combat, but when the situation arises he will rely on his trusty spear. A traditional Cyclops weapon, Narm learned in much the same way that all Cyclops children too. He watched the battles of his fathers past.

    Equipment: Aside from his comfy boots, large belt, and tunic, Narms only equipment is his Cyclopsian spear. The wooden handle is almost 5 feet long(1.5m) with the blade extending over 2 and a half feet(.77m). The blade is about 8 inches(21cm) wide at its base and narrows to a point. In the blades center a single round hole is cut. This hole is said to symbolism the single eye of the Cyclops. The blade is made of a black metal while the handle seems to be of a very green wood. The black metal used in Cyclops blades is unknown but it is said to always keep its edge and be almost unbreakable. The green wooded handle is also of unknown origin but possesses a very different strength. The green wooden handle is very flexible. Capable of bending almost in half when the proper strength is applied. Although far from unbreakable, the woods flexibility makes it very hard to destroy or crack.

    Background: Narm spent the first 15 years of his life with his father, a man who he never calls by name. Narm has always thought his fathers size and strength were far greater than his meager name could ever encompass. So 62 years ago, Narm hugged his father goodbye, and as is Cyclops tradition, he will probably never see him again. From there he wandered the world, meeting people and seeing the stories of their past. Having just finished spending many months meditating with an ancient Elvin combat master Narm has wandered into Falurst City. As he has done after most of his long ‘meditation’ sessions Narm is seeking some relaxation and companionship in a nearby city. Although he has not yet felt his first ‘call’ to mate, he does enjoy many nights in the company of the ladies. Though Narm has spent several nights in the embrace of other races he bears no fruits from these labors. Cyclops are incapable of spawning children outside of their race. SO Narm has entered Falurst City and is heading towards the largest tavern he can find in order to find people who are of interest in the present and their past.
    ...to the topTop



  7. #7
    Re: [OOC] Eryonne Character Bios

    Re: [OOC] Eryonne Character Bios

    Name: Illia Sei Kraden
    Race: Aquatic Elf
    Gender: female
    Age: Adult- close to 1000 years of age
    Height: 5'0" (approximately 153 cm)
    Weight: 90 lbs. (approximately 50 kg)
    Eyes: Blue
    Hair: Long; silver

    Family: Oldest daughter of the Lords of Atlantia. There are many sons among the Lords and many daughters. Her mother has been dead for several hundred years, but she has grown up in the comfort of her people and considers many of the other Lord's children her siblings. Being the eldest child bears great responsibility. Being the eldest child of the second greatest Lord of Atlantia bears an even greater responsibility. Like most Elves, Illia Sei has a great sense of honor for her House and people.

    Enemies: There is a great sense of unity within her clan, which is a common trait among many Elven cities and families. While she has no known enemies, there can be a general dislike by other races for how haughty elves can sometimes seem. Rival clans and the scarce thought of rival houses are the only known enemies she has.

    Appearance: Illia Sei has long silver hair and deep sea blue eyes that are large and wide. She is short and lean and very agile in everything she does from the way she walks (or swims) to the way she sometimes blesses another with a rare smile. Her voice has a light bubbling lilt which doesn’t always match the serious expression in her large experienced eyes. She appears very young but that can be a very misleading thought. Illia is quiet, as quiet as the shade of her light blue and green sea silk robes that drape her body. About her anklets, wrists and crown are bands of gold with jade jewels mined and melded by her own people. The golden plate of the sea dragon, a sacred thing, is worn across her chest. These trinkets show her status to any outside her clan whom may not know her. Illia Sei never wears shoes. She does not understand how someone could not want to feel the natural moisture of the earth beneath their feet. If her pale, white skin, clothing, accent and back-pointed ears aren’t a dead giveaway then the natural webbing in her hands, feet and elbows are. That equipment gives her a natural burst of speed and agility. They pick up the finest shift in currents or (when on land) wind. She is not one to give away who or what she is, but is firm in her beliefs and sense of duty and will not tolerate easily anyone who tries to change it from her.

    Skills: While weapons are not commonly wielded among her people (though they are skillfully made and practiced with) Illia Sei will always carry her trident with her wrapped on her back when she travels on land. With this she is skilled and well versed. Combat within the water is considerably different than on the land. Things such as bows and swords are near to useless in the timelessness of the water. Spears, things that can be thrown are much more useful to her. Her natural speed, silence, and agility are considerably useful to her. Like all Elves tied to nature she has magical abilities- hers being tied to water. The farther she is from a large water source, the weaker those abilities become.

    Weaknesses: Like all of her kind, Illia Sei needs water on a regular basis. She has to drink several times a day and has to completely soak her body every 2-4 days or suffer terrible consequences. A lack of fluids will cause her body to dry up like a prune and deteriorate. Without water she will grow weak and unfocused and will ultimately die. To the touch her skin will sprinkle off like sparkling white diamond-dust. While she may be agile and quick she is not very strong. Her lean body, though lightly muscled, is used to the weightlessness of water and has no skill at practical strength in fighting. These two things and a near unstoppable drive to complete a task she has set out to do are her greatest weakness.

    Background: Illia Sei was born the oldest daughter of the second greatest Lord of Atlantia, As the eldest daughter, she has been raised to potentially become one of the Elders that helps to guide the Highest Lords that rule their world. She is passive and quiet but naturally beautiful and wise. She lives among a clan of Elves who lives in a city-like kingdom deep beneath the salt lake in the so-called “Rainbow Caverns.” While travelers may come to see these caverns as a tourist attraction, many are clueless to the actual vastness and complexity of the salt-water caverns and the mysteries it holds. The truth behind why the cavern rocks glow is a secret only known to the Atlantians. It is their natural light, their sunshine in the darkness of the caverns as they lead a long journey to the ocean. The blue-green glow at the bottom of the lake is the reflection of Atlantia staring back at the world built around them.

    Despite the constant knowledge of eyes on their secretive existence, Illia Sei chose to venture out from the safe haven of the water. Something drew her out. Something called to her. She felt the tremors of the rock that encloses her world and went to see why she felt the earth move. None of the others seemed so inclined… not even the ones to whom she’d been promised. Against their desires, she went out into the city of Falurst under the cover of darkness. That’s when the Fae came. That’s when everything in Falurst changed and threatened to change the world beneath it that so few knew about.
    *The Golden Goddess|The Goddess of All Motherless Secundae*
    *Dexter to the Core|Council of Guidance|Matriarch of Poetry*
    -Official #2 fan of Greg Land|#1 fan of Reesha Teramu & Nevole|#3 fan of Gareth|#4 fan of Arwyn
    1656OF56**Beeber Heads Unite!**4270

    \"You know me: everything detailed and long, blah blah blah.\" (Brath OOC)
    ...to the topTop



  8. #8
    Re: [OOC] Eryonne Character Bios

    Re: [OOC] Eryonne Character Bios

    Name: Yehlee Sertis
    Race: Human
    Gender: Female
    Age: 28
    Height: 5’6”
    Weight: 140
    Hair: Honey Blonde
    Eyes: Warm brown

    Family: Yehlee comes from a long line of healers and knows herbs and plants well. The Sertis family are well-known healers throughout the region.

    Appearance: Yehlee is voluptuously built and attractive. Her honey-blonde hair falls to mid-back when loose but most of the time is worn in two braided loops at the sides of her head. Liquid, amber-brown eyes captivate those she is looking at from beneath her long lashes. Her skin is light but perfectly blended with her golden overall coloring.

    Personality: Yehlee is a kind-hearted, gentle person. She laughs easily and often. She is idealistic and sometimes un-realistic. She can be very wise for her age because of her habit of listening intently to others, giving her insights into people. However she tends to be unrealistic when it comes to day to day life. She seeks to bring peace to those around her. She cares for those in pain. Her desire is to ease and offer comfort where she can. She does not like weapons of any kind, (only leads to more work for her…lol) Yehlee seems to be happy-go-lucky on the surface…

    Skills and Abilities:
    Yehlee is a healer and herbalist. She is almost mystically empathic in her ability to sense injury and pain, even that of the heart. Yehlee is also a skilled dancer and singer. Sometimes Yehlee will entertain her patients with an encouraging song or a lively dance.

    Equipment: Yehlee wears a simple, elegant gown of purple and has a healers pack she carries on her back. She has a staff with one gold Topaz gem set into the top carving she carries with her.

    Background: Yehlee has come to Falurst with a caravan recently to seek an independent living as a healer. (She is also fleeing an unwanted suitor whose money afforded him more privilege and influence than she could fight.) She dreams of finding the true love of her life but so far she has only run into men she felt mere friendship for. Her aunt pressured her father into considering several suitors she did not find acceptable. This last man offered both her aunt and her father such tremendous sums of money, Yehlee slipped away and joined a caravan leaving that day not taking the chance she would be trapped.
    ...to the topTop



  9. #9
    Count / Countess Tigers is offline Tigers's Avatar
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    Re: [OOC] Eryonne Character Bios

    Re: [OOC] Eryonne Character Bios


    Muriel
    Name: Muriel
    Race: Fairy (also referred to as Pixie or Sprite)
    Gender: Female
    Age: Unknown
    Height: Approximately 5 inches (on rare occasions can take human size up to 5’5”)
    Weight: Approximately 4 oz.
    Eyes: Blue
    Hair: Long dark brown

    Family: Youngest daughter to the Queen of the Fairies. Like her sisters’ Muriel is tasked with the protection and nurture of all living things within the forest. With each daughter given specific responsibility, Muriel is tasked with bringing the morning dew to all the vegetation of the forest. She lives deep within the heart of Fae Wood, known to her people as Primrose Valley. She has never desired to set foot out of her realm and leave the beauty of the forest.

    Enemies: The only enemies that the fairies have ever had are any creatures that would bring harm to nature or to their people. Because of their location deep within the forest of Fae Wood, it has only been other magical creatures that have posed a threat to the fairies that was until the great incident that brought about the current war with the Fae and the humans in the City of Falurst.

    Appearance: At only 5” inches in height, what Muriel lacks in size she gains in her beauty. She is statuesque with long flowing dark brown hair that cascades from her shoulders to the middle of her back. Her tiny pointed ears are keen to the noises of the forest and her sky blue eyes are shaper than any hawks. The delicate wings on her back shimmer in a rose colored hue, like that of her full lips. Muriel’s beauty hides a very demure personality. She wears the customary gown of a fairy in her position, that of finely spun silk from the silk worms who through magic add color to their thread to personalize each fairies dress.

    Skill: Muriel has an affinity for the animals of Fae Wood, and she can communicate with any creature of the forest. Along with her magical ability to control the elements of nature like fire, water, wind and earth, she can take the size of a human woman on rare occasions, a skill she has never used.

    Weaknesses:Due to her size, Muriel is limited to what she can do. Her magic is strongest when within her realm, but outside, she is subject to the diminishing of her powers like any other creature. Taken from their realm for any length of time can produce a threatening depression within a fairy that can cause them to die of sadness, because of this, fairies rarely leave their realm. Muriel’s greatest weakness however, is her naivety. She is a very trusting soul and does not realize just how wicked humans and other creatures can be, leaving her vulnerable in the most dangerous of ways.

    Background: Being the youngest daughter to the Queen of the Fairies, Muriel has been able to escape the more diplomatic confines of royal duties. Unlike her sisters who have had to learn the duties of their mother, she has been able to live a more carefree life. Although not burdened with duties of diplomacy, Muriel has dedicated herself to the seriousness of her magic in performing her daily duties. Kind hearted, responsible and trustworthy she is most beloved among her people. Muriel is quiet and independent and tends to spend her company among the animals of the forest, but has never turned her back to a fellow fairy in need. She has a strong connection to nature that is only rivaled by that of her mother; and she is greatly affected by the needless destruction of any living thing within the forest. She is very trusting to and naïve to the ways of the world. Muriel is a joyful spirit, like most fairies and she enjoys a good laugh but her shyness often keeps her at arms length of any deeper relationships apart from friendship. She is smart and inventive and a quick study, often known for working through problems with successful results. Her heart belongs in the Fae Woods with her family and friends.
    Peace is a lie
    There is only passion
    Through passion I gain strength
    Through strength I gain power
    Through power I gain victory
    Through victory my chains are broken
    The Force shall set me free
    ...to the topTop



  10. #10
    Re: [OOC] Eryonne Character Bios

    Re: [OOC] Eryonne Character Bios



    Name: Kosme
    Race: Wizard
    Gender: Male
    Age: Seventeen
    Height: 1,75 m
    Weight: 65 k
    Eyes: Red
    Hair: long and red.

    Family: He belongs to an ancient order of wizards. They are called "Children of Maruk". They protect the secrets of Maruk in the great temple.

    Allies: He's a lonely wizard apprentice. He had wizard friends and wise mentors, but since he stole the book and vanished, he's alone.

    Enemies: He doesn't have enemies yet.

    Appearance: He is tall, his skin is white and pale. His hair is long and red.

    Abilities: He is a wizard of great talent, but he is undisciplined and does not respect the law.

    Skills: Magic and spells

    Weaknesses: Kosme gets a lot into trouble and he doesn’t know everything about magic.

    Background: He is an unrulier boy, always getting into trouble. One day he stole a book of spells and a relic of the temple, and with help of his friends he disappeared from the sacred mansions of the Maruk Temple.
    ...to the topTop



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