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  1. #1
    Shadowseldil's Character List

    Shadowseldil's Character List

    Please, no one else post in this thread; this is only for my character profiles.
    Since I couldn't exactly find a good place to put this, I decided that here would be good enough. Since I frequently recycle my characters, I figure it is best if I simply have my own little place to put them.

    TABLE OF CONTENTS

    Simeon Green
    Syyrh Mehn
    Jaela Mehn
    Kemosh Cholom
    Jasmine Perry
    Jinn Wesserly
    Maverik
    Distoni Machenbrot
    Felicity Poahr
    Grimcleaver
    Mercy Vylkar
    Last edited by Shadowseldil; 02-15-2011 at 11:36 AM.

  2. #2
    Simeon Green

    Simeon Green

    Name: Simeon Green.
    Age: 36
    Race: Human
    Gender: Male

    Appearance: 5'10" and 173 pounds, most of which is in the shoulders. Simeon is not exactly "barrel-chested" as he is "oxen-shouldered." He is muscular, typical military build, but he does not stand like military. His face is round by nature, but squared from abuse, possessing almost a boxer's jaw. His hair is brown, short and stiff. His face seems like it always has a "five o'clock shadow," but also has the general attempt of cleanshavenness. His eyes are a stormy bluish-grey, but in them is the tranquility of a clear ocean sky.

    Personality(+): Simeon is valiant, ready to lay down his own life for a greater cause. He is generally even-keeled, neither given to panic nor rage, and thus is generally clear minded. He is very task-oriented and will finished any job once it is given to him. He has a good grasp of morality and could be described as pious, though not in a haughty way.

    Personality(-): Simeon is very much a military man, meaning he displays little in the way of emotion, either inwardly or outwardly. It is hard to gage what he is thinking. He has no qualms about shooting someone in the back or killing an unarmed person (innocent civilians do give him a moment's pause, but he will kill even children if he must.). He is sometimes overconfident in his own skills. He tends to brag, but not intentionally.

    Special skills: Simeon is a highly trained soldier and knows much in the ways of infiltration, sabotage, marksmanship, tactics, and combat

    Occupation: Commander-General of the Knights Templar

    Possessions: Possessions vary per mission specifications, but he is generally equipped with an assault rifle of some nature, his personal .45 SOCOM pistol, a combat knife, and some manner of armoured jacket.

    Motivation: To follow and further the cause of God.

  3. #3
    Syyrh Mehn

    Syyrh Mehn

    Name: Syyrh (Pronounced as Sarah) Mehn
    Age: 28
    Race: Vampire
    Gender: Female

    Appearance: Syyrh is a scant 5'1" and quite slender. Her skin is rough from her treatment and resulting isolation, but its natural fairness can still be seen through it. Her cheeks are high and strong, but are somewhat sunken because of her harsh life. Her chin is sharp and her lips whitish. Her shoulders are a bit broad for her frame, and they are quite strong. Her hair is just below shoulder length, naturally wavy, and a bright brown, although it is often disheveled now. Her eyes are of the same brown, and beyond the scars and harsh expressions, there is in them the innocence of a child who just wants to go home.

    Personality(+): Syyrh is gentle and nurturing, wanting to care for those weaker than herself. She is quite kind and compassionate, empathizing with those in pain. She loves to laugh and smile, though she does little of that anymore. She is curious, but in a good way. She loves her father more than anything in the world.

    Personality(-): Because of her hard life, she has developed a hard exterior, and most of the time acts cold and callous. She dislikes vampires and has a bit of prejudice against normal people as well, and at times is afraid of them. She never shows it, but she is often afraid. She doesn't like the darkness.

    Special skills: Syyrh has considerable skill with a bow, and she knows how to prepare game. She tends to be good with riddles.

    Occupation: Huntress

    Possessions: She possesses a bow given to her by her father, and she has since made a quiver of crude leather, and can fashion crude arrows from wood, though she typically takes supplies from her father. She has several knives by which to prepare the game she kills.

    Motivation: To live and be accepted, and to one day be again with her father.

  4. #4
    Jaela Mehn

    Jaela Mehn

    Name: Jaela Mehn
    Age: 54
    Race: Human
    Gender: Male

    Appearance: At 6'6", Jaela is no meager presence. His physique is best described as burly, but not all 280 pounds of him is muscle. His body is enveloped by reddish hair, except for, strangely, his head which is clean shaven and bald. His facial features are square and blocky except for round nose. His mouth and lips seems larger than most people's mouths. His eyes are a healthy brown, sleek and fat as a deer hide.

    Personality(+): Hearty does not scratch the surface. Boisterous, flamboyant, rambunctious; these are better adjectives for the bulk of this man. He is generally in a pleasant mood. He loves to laugh, and a deep belly laugh it is. He is almost always full of energy.

    Personality(-): Jaela tends to have a mean streak when it comes to unpleasant people. He can get very angry very quickly and tends to be violent when angered. He doesn't typically hold grudges, but only because he settles things when they happen. As a businessman, he can be shrewd and sometimes a bit greedy. Likes to bully bullies, sometimes to excess.

    Special skills: As a butcher, Jaela knows his way around a cleaver, even to the point of being professionally accurate when throwing them. He can use axes, and is moderate with a bow, but prefers his cutlery. He also has extensive knowledge about the behaviors of blood.

    Occupation: Butcher/merchant

    Possessions: His cutlery, which he is almost never without. Beyond that, Jaela generally doesn't carry much around, as he doesn't typically stray far from his house.

    Motivation: Live life and love living.

  5. #5
    Re: Shadowseldil's Character List

    Re: Shadowseldil's Character List

    Name: Kemosh Cholom
    Age: 91
    Race: Vampire-Strigoi
    Gender: Male

    Appearance: Kemosh is a thin-shouldered, broad-armed, 5'10", 175 pound, figure. His flesh is pale and slightly flaky, his hair is black, but greying, and full, but thinning. His features are pointy, mostly: chins, cheeks, shoulders, elbows, knees, even fingers and nails, which seemed filed to a point. His irises are yellow, but seem slightly glazed, like some beast of the night glaring at your soul.

    Personality(+): He is very crafty and tactical, waiting until the right moment to do things. He tends to be observant of things most people do not see or do not want to see. He tends to be even-keeled.

    Personality(-): Kemosh is evil. He takes pleasure in torture, be it physical or mental. He has no qualms about doing anything, no matter what rules or laws it may break. He has an angry-streak if he feels that he is not being given the respect he deserves. He hates people who break their oaths with him, even though he frequently breaks oaths himself. Otherwise, he finds evil commendable even if he is the recipient of it. He does not like animals.

    Special skills: Kemosh, as a Strigoi, can become invisible and incorporeal in darkness. He is skilled with unarmed combat and is proficient with many other weapons.

    Occupation: Vampire hunter

    Possessions: He carries a two-foot sword. He has a pill bottle with a few capsules of vampire blood. He typically wears a leather jacket. He has a small file with which he often treats his nails.

    Motivation: Power. Delicious, crimson power.

  6. #6
    Name: Foehn Jasmine Perry (Goes by Jasmine)
    Age: 14
    Race: Half-elf (although technically a quarter-elf)
    Gender: Female

    Appearance: Jasmine is still a little short, filling in at five feet even, but still growing. Her build is quite athletic, but with a refined beauty to it. Her figure is slim and not by any means jaw-dropping. Most men would not give her a second look, but those who do find an elegance in her features. Her skin is smooth, although there are a few rough places, like her left arm that has a burn scar. Her hair is black and straight, although it tends to get frizzy, and falls to her mid-shoulders. It is usually let free, but sometimes she braids it to keep it out of the way. Her face is slender with high cheeks, but her chin is smooth. Her ears have a slight point typical of her heritage. Her eyes are a radiant blue, shining like sapphires and hiding a deep value in them.

    Personality(+): Jasmine is kind and good-natured, looking to do what is right and helpful. She is dutiful in her work, ready to do what needs doing and keeping with it until it is done. She has a natural feminine side, which provides a level of grace and civility. She has a strong inclination not to be disrespectful. She likes simple things; a nice shady spot under a fruit tree where she can nap is an ideal reward.

    Personality(-): Jasmine is naturally lazy. She likes to sleep in and take naps, and while she is a good, hard worker, she lacks initiative. She tends to be cold with strangers, although she still shows courtesy, but she often veils a distrust or even dislike. She does not make friends easily. She is not exactly a fast learner, and tends to lack common sense. She can think inside the box, but has a very hard time with outside of it. She has acute aquaphobia.

    Special skills: She is very skilled with musical instruments, playing a flute and a koto, and she can paint and draw very well.

    Occupation: Aldonadian Squire

    Possessions: Her clothing is usually loose, not hindering her movement but adding a stylish flow to her movement. It is off white, but that could be stains from use or dirt. Her sword, a slender katana-type sword, is called Songbird, and can create and control harmonic pitches.

    Motivation: To prove that the world has a place for her too.

  7. #7
    Name: Jinn Wesserly
    Age: 61
    Race: Human
    Gender: Male

    Appearance: Jinn's general appearance suggests easy-going. His shoulders are laid back, he slouches back, and his hands are often in the pockets of his overcoat. He could be six foot or taller if he stood straight. As far as his dress goes, he resembles in many ways a Western gunslinger. His face is long, possibly an illusion added by his pointed goatee. As a general rule, though, his face is placid with a mild smile on it. His eyes, a golden amber, shine with mischievousness of fool's gold.

    Personality(+): In spite of his demeanour, Jinn is actually quite serious. He is very disciplined and direct. He is capable of quick thinking and decision making. He is a dutiful leader and a skillful teacher. He has a playful side, often making his pupils work for their answers rather than simply giving the answer.

    Personality(-): Jinn is quite mysterious. He never talks about his past or let anyone get personal or close to him. He sometimes has a heavy hand when it comes to discipline, expecting his pupils to share his own self-discipline. He has a hard time explaining his thoughts, and his thoughts can be complex at times. Does not deal well with stupidity. He likes to threaten people with violence, even though most times the threats are empty. He doesn't like sleeping outside.

    Special skills: Jinn is very swift and agile, and runs at a good clip. He is also good at hiding. He knows a lot about chemicals, also.

    Occupation: Aldonadian swordmaster

    Possessions: Apart from his overcoat, which is a dusty leather brown, his matching hat, eagle feather in the brim, and his sword, the Sidewinder, a rapier-style sword with the power to bend itself in abnormal ways, he does not carry much.

    Motivation: Atonement, but for what he does not say.
    Last edited by Shadowseldil; 08-04-2010 at 10:01 PM.

  8. #8
    Name: Maverik
    Age: Unknown; appears in 30's
    Race: Cybernetic human
    Gender: Male

    Appearance: Two words can describe him: thin and sharp. He stands about 5'4" in height with a thin and lanky build. Very white to silver hair of generic length in an unidentifiable fashion. His pale skin resembles that of an albino. Beyond his white complexion, an easy character to dismiss from memory, the sort you know you have seen but cannot remember where or doing what. His features are primarily thin and sharp: a thin, pointed nose, thin face, slightly sunken cheeks, shallow forehead and a sharp chin. His pale blue to gray eyes seem almost lifeless. Almost, but not quite.

    Characteristics(+): He is unquestionably loyal, as he often risks his own self for the sake of others. A skilled tactician, he always has a plan, it seems. He has a fondness for young girls, and will often do what they ask of him with no explanation.

    Characteristics(-): Cold. He has no problem shooting and killing anyone, be they near or far (distance), close or distant (relation). Quiet. He never displays any emotions except frustration for stupidity in his allies. He rarely explains his thoughts or plans. Seen as arrogant. Often takes control over situations not given to him, and leaves no room for argument.

    Special skills: He possesses god-like accuracy over impossible distances, a natural skill honed to perfection over eons. He can move and aim rapidly. He possesses a gravitational generator in his frame, allowing him to jump to remarkable heights or withstand devastating kinetic blows without moving, and a gravity manipulation engine in his left hand, capable of producing ranges from 0g up to 10g, out to a range of fifteen feet. His skin is made of a special alloy, and is virtually impregnable, although there are a few things that can damage it.

    Occupation: Sniper-assassin.

    Motivation: Commitment to his assignment.
    Last edited by Shadowseldil; 09-14-2010 at 05:26 PM.

  9. #9
    Name: Distoni Mackenbrot
    Age: Unknown
    Race: Maralb* (see special notes)
    Gender: Unknown

    Appearance: Maralbs do not have a physical appearance, being an ethereal being. However, Distoni's avatar* typically appears as a a young adult male, about 5'10', but he slouches, so he appears shorter. He is of average build, but again, he tucks his shoulders in so he appears thinner. His other features are unremarkable, gentle, but not smooth, clean-cut, but not sharp. His hair is a dusty tan colour, and generally kept just barely above the ears or a little longer. His eyes are a fine blue, like a winter's morning, and about as cheerful.

    Characteristics(+): Distoni is quite cordial and very well mannered. He is kind and polite to everyone. He has no problems helping out strangers. He is rather tactful. He is quite empathetic. He does have a sense of moral outrage, even if it is very deeply hidden. He has a deep sense of curiosity.

    Characteristics(-): Distoni is very timid, rarely speaking up against wrongs done, and never when it's to him. He is also very shy, and does not speak much. Consequently, he has a hard time meeting new people. He is typically pessimistic and often depressed. His curiosity often leans toward forbidden things, which typically gets him in trouble.

    Special skills: Distoni has a natural proficiency in manipulating aether energy.

    Occupation: Baker

    Motivation: *sigh* "What's the point?" Actually, Distoni is motivated by doing the right thing. He just doesn't always do it.

    Special notes: Maralbs are a wraith or shade-like creature sustained of pure magical substance. A Maralb is not born, but rather is killed into existence. When a being dies in a magic-rich environment, especially when killed or murdered, all the emotion (particularly hatred and malice) thus released can cause a Maralb to come into existence. The Maralb will have all the memories and emotions of its host (whichever emotion was present at death being the strongest, again particularly hatred and malice), to the point that it will believe it is that person. The Maralb is then bound to a specific location, be it the dead body, the house where the person was killed, or even an entire city in certain cases. Apart from being attuned to magic, a Maralb also has the ability to enter and afflict one's dreams, causing nightmares or visions. A Maralb can be destroyed by satisfying its deepest wish. Often this is manifested in vengeance for the death of their host, but it can also be for the welfare of a spouse or other such noble desires. It is possible there are other ways of destroying them.
    While their literal forms are bound to one place, they are capable of creating avatars: magical manifestations made of physical matter which they can send out into the world. They may only create one avatar and it must be created in person, but an avatar cannot be killed but for a few ways. One is that the magic forming them be dispelled. Another is that their physical form be destroyed beyond repair. This often requires them to be separate from the matter that forms them, for they can recover from nearly any wound if they are surrounded by the material from which they are made (for example, if the avatar was made of dust, throwing it into the sea could destroy it. Or, if it were made of water, leaving it in the sun too long would cause it to evaporate. And so on.). A Maralb can also influence the dreams of people who are near the avatar.
    Because a Maralb has no actual physical appearance, their actual forms have no uniform look. They will often appear as the ghost of their host, although they can range from angelic to wraithish.

  10. #10
    Name: Felicity Juliana Poahr
    Age: 10-ish
    Race: Human
    Gender: Female

    Appearance: Felicity stands at a meager 3"9' and is a scant 46 lbs. She is scrawny, but not unhealthy. Her complexion is fair and smooth, both milky and silky when clean, which it rarely is. She typically wears loose, baggy boy's clothes. She is actually quite strong in spite of her appearance. Her face is lean, thin, and angular, but again, not unhealthy. Her hair, which is usually kept trimmed just above the shoulder, is naturally light brown but is stained nearly black in most places. Her eyes are a gentle amber, which hide a deep warmth.

    Characteristics(+): Felicity is a hard worker. She is very clever and, in some regards, shrewd. She has a fine sense for business, knowing when to make a buck and when to make a mint. Yet, she is still generous, not hesitant to help people in need, even if they are strangers. She is mostly outgoing, although she can have moments of shyness, particularly when talking to older boys (but oddly, not men). She has a very hearty spirit and does not get discouraged easily. She has a soft spot for animals.

    Characteristics(-): Felicity is very outspoken, most of the time, speaking her mind without thinking much of the consequences. She can tend to be a bit mouthy. She also has a stubborn streak, and is prone to direct disobedience. While not a deliberate troublemaker, she has a difficult time dealing with rules and restriction. Part of it is curiosity, the other part is stubbornness. While she does not readily cry or throw tantrums, she does have her moments. As stated, she is shrewd, and is known to use manipulation if she thinks she can. She is not fond of vegetables.

    Special skills: Felicity is a skilled engineer and tinkerer, skilled with machines and inventions. She is something of a prodigy.

    Occupation: Mechanic, tinkerer, and inventor.

    Motivation: To find a place that she can call home.

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