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  1. #71
    Cammi and Red McClure






    Name: Cammino McClure / Merriam McClure
    Aliases: Cammi McClure / Red McClure


    Age: Twenty-three (both)
    Gender: Female / Male
    Hair: Red, long / Red, swept back
    Eyes: Brown / Blue
    Colorings: Fair (both)
    Markings: Lightly freckled (both)

    Family: Lilya (mother, deceased, childbirth), Willem McClure (father, deceased, mining accident)

    World Hidden on/attached to: The World of Emporium, the continent of Rekōdo, the town of Harmony Point

    Magikal Ability: Both twins can foresee paths. Paths people will walk, paths people will take, people will travel. Paths of objects, of weather, of ships of trains, of soldiers of men and women. Their powers are strongest when combined together, though apart their visions are still quite formidable and accurate. They can see well into the past, but only so far into the future as the future is ever-changing. Several future paths may present themselves, but the most likely will stand out far above all others.


    Items of Note: Cammi is an ex-military pilot with honorable discharge; past pilot of the personal airship Gemini in her brother's smuggling business. Red is also ex-military with dishonorable discharge. Both twins have a set of goggles and a sit of weapons they keep on their person.

    Red's goggles blind his eyes, but are equipped with alchemical mechanisms that help push the limits of his magik further. Red's pistols are remnants of his days of illegal smuggling runs. The bullet set before the lens allows him to focus his shot and align it with his foresight to be able to predict the best path to shoot that will strike as he desires. There are several shafts for the bullet to receive an elemental charge if it is needed. The pair of these pistols are at Red's hips at all times. They are good luck and his favorite weapons, though he has been known to do well with his sister's longer rifles as well.

    Cammi's goggles have blue tinted lenses and are a great asset to her nautically or when she's piloting a craft. Cammi's foresight also works with mechanics. She is a master at building for fixing simple machines, but she promised her father she would never use her talents to help the mines. The many lenses on her goggles help her to focus. They, like her rifle, are remnants of her time in Taroc's Naval academy in Cajos. Cammi's ranch rifle Is very western in decorum, but Taroc in nature. She built it herself and when she built it, she gave it a barrel in its middle similar to a Taroc infantry storm rifle. The barrel in the middle can be spun to a specific element either by her choice or the choice of her foresight.

    Lastly, The Gemini is Cammino's ship (note: her ship does not have the large captain's lounge in the aft). She built it during her time in Taroc. The whereabouts of her ship is unknown.


    Personalities: Affectionately nicknamed "Red" for the shock of red hair he sports, Red McClure is the twin brother of Cammi McClure. He's lightly muscled from his military years and stands at 5'10" and 180 lbs. of muscle. His hair is always in a disheveled state as if a nice burst of wind took it in all directions (really it's because he runs his hand through it so much). His whimsical attitude and charismatic charm have gotten him into much trouble. He is a risk taker and rule breaker, adventurous and fearless of everything that doesn't concern his sister. He is protective of her because she is all he has left.

    "Cammi" is every bit the same and every bit different from her twin brother, Red, right down to their bright red hair (though hers is much longer and well kept). She, like him, is well toned from her past military experience, but only stands at 5'7" and 130 lbs. of lean figure. Unlike her blue-eyed brother, she has a set of chocolate brown eyes, though she shares the same field of light red freckles across her nose and cheeks as him. Cammi is and has always been much more serious than her brother. She's quieter, more stricken to following the rules and fearless about everything except her airship. She built it herself. She'll let loose a temper if her ship (The Gemini) is put on the line (though she will take her own risks and wild rides with it). Cammi still follows many of the military traditions, clean dress code included.


    History: Willem McClure was a man of some rank in the Taroc Army when he was of younger years. Like many soldiers, the Great War left a taint on his Soul that he could not shake. He moved away, as far away as he could before things got too foreign for his stomach. He came to Harmony Point while working trades. Like so many others, Willem McClure was lured to stay by the promise of wealth and stability in the mines. He was young, handsome, and caught the eye of a young lady named Lilya quite easily. She saw beneath the dust, dirt and grime to the charming yet quiet rusty-haired man beneath. They were wed and before too many years past, she carried their children, but birthing twins was unkind to her and it took her from the earth and from him. He, an honorable man, had done right by his children and raised them with all the love and guidance he could muster. They could not have been more different, they two: one a serious, ill-tempered tomboy of a girl child, the other an outgoing, gallant, charmer of a son. He loved them because they were the greatest gift his late wife had given him.

    Naturally, when his twin children came of age, they followed in their father's footsteps... almost. They inherited their Father's magik and they were sent to Taroc to complete their magikal studies in the province where their powers hailed.

    That was until Willem McClure was killed in what was considered the worst mining accidents in Harmony Point's history. After that, all the rules had gone out the window for Red McClure. Not believing in his father's high ideals of military life, Red began illegal smuggling everything and anything he could get his hands on and openly defied Taroc Military Protocol. Eventually he was discharged. Cammi had taken a different path. Being a stickler for rules and not wanting to dishonor her father's name further, she completed the rest of her two tours as a Top 3 rank celestial pilot in the Naval Academy at Cajos. When she did not renew her files and re-enroll the Taroc military begged her to reconsider, but Cammi bore the burden of her father's death the hardest and her last years in the military had tore at her heart in a way that only her brother would know. Deep down, she knew why he left the Taroc military as soon as he could... If they had gone home after their schooling was completed as planned, they might have convinced their father to come back to Taroc with them. They could ahve used their foresight to see his impending death and stop it. He might still live. Cammi understood Red's rebellion... She just wished he'd chosen another way to get out.

    Red's smuggling business landed him in some trouble. In an accidental run-in with a Taroc convoy, Red's pilot was killed... but not before they'd crippled the "enemy" ship's storm canons and accidentally killed several soldiers in the process. On the run from the Taroc military and down a pilot, who else can Red turn to, naturally, but his sister. Despite herself, she agreed, but with two terms: (1) that IF she were going to take part in this fiasco, they'd use HER ship... not some beat up old piece of junk that was designated as "terminate on sight" and (2) that all drops be run by her since they were using The Gemini. Together, they evaded Taroc military, bounties on Red's head and being caught by Mystics. This lasted for a small handful of years before they finally went home. Taroc just never felt right. Miners children were highly out-of-place in a world of Seers and mystics, even if their powers did hail, however distantly, from that land. And then, there was Reds run-in with the law... Cammi never could quite stomach the illegality of Red's operations. She convinced him to quit his business and leave Taroc altogether with her. Despite the wants of their heart, whenever they both looked to their future paths, they saw themselves returning to Harmony Point. Neither had any desire to return, but every path they foresaw led them there.

    It was in Harmony Point that they met Silenha of Shamaa. What transpired between she and the twins is unknown, but they now work for her as her head Ranch Hands. They pushed their military and smuggling pasts behind them and found a renewed purpose in her cause. If Cammi can keep her brother out of trouble, they might have a chance at building new a future in Harmony Point.
    Last edited by SilntAngl5; 12-16-2017 at 06:54 PM.
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  2. #72
    Sojourn



    Name: Sojourn

    Alias: Sarah Mattson (on Sajara)



    Title: The Archer Goddess (House Dexter)

    Height: 5'5"
    Body: Hourglass build
    Gender: Female
    Eyes: Blue
    Hair: Long Blonde

    Powers: Sojourn is a skilled archer and has precise accuracy when she fires an arrow. She is also very skilled in using telekinesis. She can use telepathy and teleportation. She also carries the irresistible bloodline trait that she inherited from her mother and that she passed on to her children.

    Items of Note: Her bow once belonged to Altwaal, King of the First.

    World Hidden on/attached to: The World of Sajara as Sarah Mattson

    Family:

    Birth parents: Quin (God of Confusion) & Facade (Goddess of Love)
    Adopted father: Lord Mattson (God of Vision)
    Husband: Optimus Prime (God of the Spark)
    Children: Rescue, Honor's Angel (married to Millennium), Penny, & Raine (married to Cole)
    Grandchildren: Danae, Pixie, and J'Khari (children of Honor's Angel & Millennium), Theo & Serena (children of Raine & Cole)

    She also has a large extended family thanks to Meteoro (God of Falling Rocks) being her grandfather. She is the niece of Jas (God of Truth and the Mind) and the cousin of Kiera (Feral Goddess of the Woods)

    History:

    Sojourn was born to Quin and Facade. Due to circumstances beyond her parents' control, she was left as a young Secundae in the care of Secundae Orphanage, where she was eventually adopted by Lord Mattson. Sojourn lived a very happy life with her new dad. Eventually, she got herself accidentally involved in the First Battle of Anubis on Planet M and she was reunited with Optimus Prime. Who she had met thanks to grandfather Meteoro, when he decided to kidnap her to get back at Lord Mattson and accidentally sent them to the future, where Elysia was an United First and Optimus was the planet's young ruler.

    After Optimus Prime had to prove his worth to her family, they were married. Deciding to stay in the present, so Sojourn could be with her new found family and Optimus' Uncle Cid coming to be with them. In between building a life together, Sojourn and Optimus helped battled various enemies that seemed to threaten the universe. Including, but not limited to, Ancient Gods, evil warlords, and the Negation. She even died once and came back from the dead thanks to the help of her son-in-law, Millennium. Along the way she met her birth parents, discovered she had a large extended family, and started a family of her own with her husband. Lord Mattson gifted the couple the Saber Vortex as a wedding present. Which both love and happily settled into a good life there. Sojourn created the Dexter School of Training on the planet as well.

    While initially reckless in her youth, which caused her to lose her youngest child for a time and to become briefly estranged from her elder son, Sojourn matured into Firsthood and becoming a leader. She was helped reform House Dexter, but was fine with not leading the whole House herself. She preferred to keep her home base as the Saber Vortex and be able to run the Dexter School. While never one to back down from a fight, Sojourn also realized as she got older, she'd rather spend time on the Saber Vortex, wit Optimus and their family, then go recklessly into battle. Sojourn places her family and their happiness above all else. She is happiest when she is with them but is also willing to do what needs to be done to protect the ones she loves. That does includes helping her husband "test" potential suitors of their descendants to prove their worth.

    Her love for her family was why she accepted Jas' offer to help stop Saja once and for all on Starron.

    ----------

    After the events on Starron, Sojourn reappeared on the world Sajara as Sarah Mattson. She is the human dean of Keelin University. She currently has no recollection of her past and has been separated from Optimus, although he is also on the planet. She believes in the more scientific creation theory of the planet.
    Last edited by Sojourn; 12-13-2017 at 11:59 PM.

  3. #73
    Optimus Prime



    Name: Optimus Prime

    Alias: Owen Phillips (on Sajara)



    Title: God of the Spark (House Dexter)

    Height: 5'9"
    Body: Muscular build
    Gender: Male
    Eyes: Brown
    Hair: Dark brown

    Powers: Optimus Prime's main powers are fire based and he has a fondness of creating fireballs. He can also use telepathy and teleport. He can turn himself invisible for short amounts of time, but never took the time to truly master the power as well as he should have.

    Items of Note: His father's sword that can drain another's energy.

    World Hidden on/attached to: The World of Sajara as Owen Phillips

    Family:

    Parents: Jett and Aurora, both are deceased
    Uncle: Cid, who is actually the Ancient God Zeus
    Wife: Sojourn, The Archer Goddess
    Children: Rescue, Honor's Angel (married to Millennium), Penny, and Raine (married to Cole)
    Grandchildren: Danae, Pixie, and J'Khari (children of Honor's Angel and Millennium), Theo & Serena (children of Raine and Cole)

    Thanks to his wife, Optimus Prime has many, many in-laws.

    History:

    Optimus Prime was raised in a future version of Elysia, that was 100,000 years in the future. There his father, Jett, united the First against an evil warlord, known only as the Boss. His mother, Aurora, died of an illness when he was a preteen. And his father, overcome with grief of her loss, distanced himself from his only child. Which angered Optimus. Thankfully Cid, who was his mother's adopted brother and also the Ancient God Zeus, was there for him. Cid, who saw himself as a failed king, started a new life in Elysia and had met Aurora when she was a child. Cid stepped into a father role for Optimus, guiding him to become a good leader and a good person. The Boss attacked Elysia with his army and Jett was killed, causing Optimus to step up and be a leader to what was left of his people.

    Optimus met Sojourn thanks to Meteoro and fell in love with her. The group was able to defeat the Boss and Optimus and Cid sent back Sojourn back to her time, so she could be with her new found family. Optimus completed his training and chose her over being a king. Future Elysia recovered from the attacks and eventually a new Council was created, with a new ruler. Cid sent Optimus to Sojourn's time, so he could find her and be happy. And later went there himself, finding he rather be with his nephew then on Elysia. Optimus arrived on Planet M during the First Battle of Anubis.

    His sudden arrival didn't please Sojourn's parents very well and Optimus Prime had to prove his worth to her family through a series of Trials, that had felt more like tortures. He survived and the couple were married. In between building a life with his wife and creating a family, they helped battled various enemies that seemed to threaten the universe. Such as Ancient Gods, evil warlords (like the Boss who tried to come back for revenge), and the Negation. At one point, Optimus died but was able to return from the dead thanks to Millennium, who had married his elder daughter after surviving a series of Trials Optimus had created for him.

    Like his wife, as Optimus matured into Firsthood, he found himself enjoying spending time with his family more then fighting. One of his favorite places in the universe is the Saber Vortex, a planet gifted to him and Sojourn from her adopted father, Lord Mattson, as a wedding gift. He is very happy ruling that planet with Sojourn, far happier then he would have been being the King of the First in Future Elysia. He also helps his wife run the Dexter School, teaching some classes. Although he is not afraid to fight and stand up for what he believes in. He also secretly enjoyed "testing" both his son-in-laws, making sure they had to prove their worth, just as he had to prove his. And plans to "test" any suitors his granddaughters will get as well.

    An ideal life for Optimus Prime would be to with his wife and family on the Saber Vortex. But he also knows that peace never lasts long. And that he is always willing to do what is necessary to protect those that he loves. Which was why he accepted Jas' offer to help stop Saja once and for all on Starron.

    ----------

    After the events on Starron, Optimus Prime reappeared on the world Sajara as Owen Phillips. He is a human police officer. He currently has no recollection of his past and has been separated from Sojourn, although she is also on the planet. He also takes the "Sajara" creation theory with a grain of salt.
    Last edited by Optimus Prime; 12-14-2017 at 08:47 AM.


  4. #74
    Cid



    Name: Cid

    Aliases: Zeus (during the time of Olympus), Zachariah Sydney (on Sajara)

    Title: Ancient God of the Sky (Olympus), King of the Olympic Gods

    Height: 6'1"
    Body: Muscular build
    Gender: Male
    Eyes: Brown
    Hair: Grey

    Powers: Before his death, he could create thunder and lightning. He could shape shift and mimic voices. A power he often used to seduce a new lover. Cid enjoys technology and creating things.
    Items of Note: He wears a pendant around his neck that was given to him by his adopted sister (Optimus' mother). It has no power, but reminds him of his past. He hides it under his shirts.

    World Hidden on/attached to: The World of Sajara as Zachariah Sydney

    Family:

    Adopted sister: Aurora, deceased
    Nephew: Optimus Prime
    Niece-in-law: Sojourn
    Great nieces and nephews: Rescue, Honor's Angel (married to Millennium), Penny, and Raine (married to Cole)
    Great-great nieces and nephews: Danae, Pixie, and J'Khari (children of Honor's Angel and Millennium), Theo & Serena (children of Raine and Cole)

    As Zeus, King of Olympus, he was father to many children, who had many different mothers.

    History:

    Cid has always been there for his family in times of need. In another time he was Zeus, the King of Olympus. His wife, Hera, betrayed him with the Ancient God, Anubis. Although he did cheat on her, a lot, too but still...He couldn't bring himself to kill Millennium, the product of that betrayal, but instead sent him to be raised by an old friend. Millennium would later marry his great-niece, Honor's Angel.

    As time passed in Ancient Olympus, Zeus grew tired of the petty fights of his offspring. And having to watch his back when it came to his wife. To get away from the sad state his kingdom had become, he traveled through time and space and eventually ended up in a future version of Elysia. There he found a lonely little girl named Aurora, whose family was killed. He took her in and raised her, telling her he was her older brother. Being with Aurora was one of the happiest times in his life. Aurora eventually married Jett and had Optimus Prime. Aurora died of illness and Cid took over raising Optimus, treating him like a son. Becoming a father figure to the young god. Something Optimus needed, as his own father distanced himself.

    When the First, Meteoro, brought Sojourn and others with him to their future of Elysia, Cid realized his nephew had fallen in love with the young goddess. He trained him and sent him to her time. Wanting Optimus to be happy. Knowing he would be happier with Sojourn then he would ever be as a king. Eventually, he missed his nephew and decided to join him in that timeline. Helping the Firsts in their battles. Including one with the Ancient Gods that his wife helped orchestrate with her lover, Anubis.

    He was killed during the battle and for a time, he watched over his family as a spirit. That was until the day came he had to be brought back by his youngest great-niece, Raine. Before her parents were able to bring her to life, he had cared for her in the afterlife. A connection that continued after Sojourn and Optimus were able to give Raine the life she never had before. A dark angel had cast a curse on the Wall of the First, making them all evil. Raine used a spell to bring him back to life to help repair the Wall. Unfortunately for him, she gave him the body of a cat.

    Once the First were back to normal, he helped test Cole in his trials. At Raine and Cole's wedding reception, an angel of the Nexxus came to Cid and offered him a reward since he helped save the universe. He would be given the chance to have different body but the price would be him dying and being reborn as one of Raine and Cole's sons. As a surprise to everyone, Cid refused. He didn't want his family to lose him again or to lose his memories. He decided he would rather be a cat and have them instead.

    A decision he never regretted. Even when the threat grew so large on Starron that he needed to go himself, even though he was a god trapped inside the body of a powerless cat.

    ----------

    After the events on Starron, Cid reappeared on Sajara as Zachariah Sydney. He is a human police officer and he is Owen's partner. Unlike Owen, he actually does remember the past. And like Kara, has taken it upon himself to protect the truth. Going as far as to making sure his nephew isn't reunited with his wife.

    Note: Cid is a shared character for myself and Optimus Prime.
    Last edited by Sojourn; 12-17-2017 at 10:21 PM.

  5. #75
    Founder Jason Sanborn is offline Jason Sanborn's Avatar
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    Allyne Karn


    Name: Allyne Karn
    Race: Immortal Powered Human
    Height: 6'4"
    Weight: Well built and strong
    Age: Unknown
    Gender: Male
    Eyes: Emerald Green
    Hair: Brown with goatee
    World Attached To: The World of Sajara

    Family:
    • Dusk - Sister.

    Abilities:

    • Matter Manipulation - Allyne has the ability to rearrange and alter matter simply by pointing at it. He can melt metal, change water into beer (a favorite trick), even turn earth into mud. He can only affect solid or liquid matter. He cannot affect gas, energy, fire, or similar substances. He cannot "create" or "destroy" matter, so whatever he changes the matter to, must have the same relative mass.
    • Healing/Wounding Touch - Because of Allyne's ability to alter matter, he can heal wounds or cause wounds simply by touching someone. The more healing or wounding that is required extends the amount of time that he must remain in physical contact with the individual. Needless to say that makes healing much more beneficial than wounding.
    • Body Density - Allyne can use his ability to alter matter to increase the density of his body to resist attacks. The downside to this process is that as his density increases, his mobility decreases. So, if he were to make himself as impervious as a diamond, he wouldn't be able to move at all in that state.
    • Self Healing - Allyne's body is in a state of continual renewal. Wounds and even scars heal quickly. This makes him immune to all forms of poisons and diseases, and has stopped his aging process completely, rendering him immortal.

    Items of Note:

    • Planetary Archives Sphere - Once a powerful item, that connected to Qwaring's Planetary Archives, now a practically useless bobble. At one time, it contained a wealth of information about all the planets of the universe. It would show holographic representations of various galaxies, planets, and even the surfaces of the planets. Now, the only world it will show is Sajara. For some reason, nothing else will show.

    Personality:
    Allyne is a joker, and somewhat antagonistic with his remarks. He generally will find something "unique" or "interesting" about a person, and give him or her a nickname, which he will insist on using every time he refers to that person. If someone gets upset, he just tells them to "cool off" or something like that, but won't stop unless his life is in danger.

    Despite his antagonistic behavior, Allyne will usually try to diffuse battle situations. He doesn't choose sides, usually, but attempts to calm all sides, even if it means melting their weapons, or having the ground (or something else) hold them in place. But, when push comes to shove, Allyne is a capable fighter, and will fight if he must. If he is outmatched, he will use his powers to help him escape. He also uses his abilities to protect the people living and visiting his village, without their knowledge.

    History:
    Allyne Karn was born Kalor Sakyr. He was born in the Negation Universe on the World of Karn. His father was the king of the Kingdom of Sarshon. When he was 12, a war began with an evil wizard named Lorez, who was slowly gaining control of Karm. The war was not progressing well, and when he was 17, his father commanded him to flee the city with his younger sister, Dawn, to be her protector.

    Over the next several years, Kalor and Dawn wandered the lands in secret, not revealing their heritage. If Lorez found them, they'd certainly be killed. When Kalor was 25, he found an artifact that he believed would help end Lorez's tyrannical reign and bring peace back to his world. He and Dawn confronted Lorez in a final battle which caused the artifact to explode, which rendered him unconscious.

    When Kalor woke up, he was in the Bright Universe, unharmed, and with new abilities. At first he thought he had died, but soon learned the truth as he started learning about his new powers. He was holding the artifact when it exploded, which is why he thought he was alive, and thought that Lorez and Dawn may both have been killed in the blast. He was devastated by the loss of his sister, but thankful his world was finally free from Lorez's tyranny. It took some time, but he had learned to move on from the tragedy and adjust to his new life as an immortal.

    After some time of aimless wanderings, he came across the First. Qwaring's Clone #1 (Sunshine), Qwaring (Inspector Gadget), Jas (Mr. Stick-in-the-Mud), Quaxo (Cat Woman), Meteoro (Dusty), Optimus Prime (Sparky), Sojourn (Amazon), Millennium (Vamps), Honor's Angel (Angel), and Danae (Ariel). Qwaring gave him the starship the Rising Sun and a pocket sized sphere of his Planetary Archives to help him find his way around in the new universe.

    In some of his early encounters with the First, he found Jasmin's memory crystal on Starron and felt compelled to make sure it found it's way to the right owner. He wasn't sure who it was, or how to do that, but the memories that resurfaced upon contact with the crystal, and when around Meteoro. These memories eventually led him to give the memory crystal to Jas, the rightful owner of the crystal, passed to him from his mother, Jasmin.

    After the Negation invasion of the Bright Universe, Kalor made his way back to the Negation Universe, back to his home world of Karn. He wanted to find out what happened to his world in his absence. He was surprised to discover that centuries had passed. History spoke of him as a figure of legend. The great Kalor Sakyr, Hero of Karn. He alone destroyed Lorez and brought peace back to Karn. His sister, though, was not mentioned at all in the legends. The legends also said he would return again one day, when they needed him the most.

    Karn was now a modern society, kingdoms had become nations. Nation was pitted against nation, on the verge of global annihilation. If there was ever a need for the return of a legend, this was the time. He hated being elevated in such a fashion, but knew there was no way to avoid it. The problem was, even the legendary "Hero of Karn" had no way to prevent the inevitable. As Karn destroyed itself in a nuclear holocaust, Kalor rescued as many as he could, making them crew aboard the Rising Sun.

    He traveled the Negation Universe, from world to world, looking for a new home for his people. Generations were born and died aboard the Rising Sun, never knowing what it was to actually live on a world. After countless centuries, Kalor found a way to return to the Bright Universe, hoping to find a new home for his people there.

    Upon returning to the Bright Universe, he met Kara (Kitty) and learned she was the daughter of Jas and Oreina. She and Jas recruited him to assist in their quest to stop Saja (Ghostlady). That quest soon led them to Starron for what they hoped would be their final showdown.

    [Last Days of the First: The rest of the history will be revealed there.]

    [Sajara: Allyne Karn converted the crash site of the Rising Sun into a lake and established a small village, Allyne Lake Village, on the edge of the lake. He lived in a cabin at the edge of the village, but doesn't let anyone know he still lives there. He does go into the village, but no one knows who he is.]
    Last edited by Jason Sanborn; 12-31-2017 at 10:45 PM.
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  6. #76
    Founder Jason Sanborn is offline Jason Sanborn's Avatar
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    Dusk


    Name: Dusk
    Title: Angel of Life and Death
    Race: Immortal Powered Human
    Height: 5'6"
    Weight: Lithe
    Age: Unknown
    Gender: Female
    Eyes: Emerald Green
    Hair: Brown shoulder length
    World Attached To: The World of Sajara

    Family:

    • Allyne Karn - Brother

    Abilities:

    • Light Control - Dawn has the power over light. From the darkness, to shadows, to light, she can manipulate it all. By bending light, she can create illusions and make things invisible.
    • Sound Control - Like her power over light, she also has the ability to control sounds. She can make sounds, or stop all sound from reverberating in any given area. The sounds can be as complex as animal sounds or even a full language. Combined with her power over light, she can create very convincing illusions.
    • Life Control - This is a power over life and death. She can heal, wound, or even kill someone through touch. She can cure or cause diseases or infirmities, even regenerate someone's lost limbs. While she can't create life, or bring the dead back to life, she does have the ability to reanimate the dead and bind them to her will.
    • Self Healing - Dawn's body is in a state of continual renewal. Wounds and even scars heal quickly. This makes her immune to all forms of poisons and diseases, and has stopped her aging process completely, rendering her immortal.

    Personality:
    Dusk has been through a lot, and becoming known as the Angel of Life and Death has taken its toll over the years. Because of this, she tends to prefer isolation as much as possible, and is usually rather quiet unless she is spoken to. Having lived for centuries, and having the power over life and death, has given her a lack of respect for life, and a lack of fear for what anyone can do to her.

    History:
    Dusk was born Dawn Sakyr. She was born in the Negation Universe on the World of Karn. Her father was the king of the Kingdom of Sarshon. When she was 8, a war began with an evil wizard named Lorez, who was slowly gaining control of Karn. The war was not progressing well, and when she was 12, her father had her flee the city with her older brother, Kalor, who was her protector.

    Over the next several years, Kalor and Dawn wandered the lands in secret, not revealing their heritage. If Lorez found them, they'd certainly be killed. When Dawn was 20, Kalor found an artifact that he believed would help end Lorez's tyrannical reign and bring peace back to his world. He and Dawn confronted Lorez in a final battle which caused the artifact to explode, which rendered her unconscious.

    When Dawn woke up, she was in another universe, unharmed, and with new abilities. At first she thought she had died, but soon learned the truth as she started learning about her new powers. She didn't know why she was alive, and thought that Lorez and Kalor must have been killed in the blast. She was devastated by the loss of his brother. It took some time, but she had learned to move on from the tragedy and adjust to her new life as an immortal. She took the name Dusk, reflecting her new powers and abilities, as well as the loss of her family.

    After some time of aimless wanderings, Dusk came across several First. One of the First gave her a starship, so she could get around, the Angelic Descent. In some of her early encounters with the First, she found Josiah's memory crystal on Shallon and felt compelled to make sure it found it's way to the right owner. She wasn't sure who it was, or how to do that, but the memories that resurfaced upon contact with the crystal, and when around Meteorette. These memories eventually led her to give the memory crystal to Jessie, the rightful owner of the crystal, passed to him from his father, Josiah.

    Being rid of the crystal, Dusk went off on her own, alone, to travel the universe. She was alone for centuries before an accident ripped her and the Angelic Descent into the Bright Universe. She was surprised to find Meteorette and Jessie in this new location, having not seen them since she returned Jessie's memory crystal to her. Meteorette had used her boom tube to try to get home, and pulled her in by mistake, destroying the boom tube in the process. Meteorette, upset with the loss, convinced Dusk to take the two of them aboard her ship and help the three of them get back to their universe.

    As they searched for a way back home, they heard rumors of a ship called the Rising Sun, that somehow traveled between universes. They knew they needed to find the Rising Sun and its crew in order for the three of them to return home. That search eventually led them to Starron.

    [Last Days of the First: The rest of the history will be revealed there.]

    [Sajara: To be revealed.]

  7. #77
    Name: Delia, Soren's daughter
    Titles:
    Major Powers:
    Minor Powers:
    Items of Note: A friendship stone and a anti-poison stone with ten charges, both given to her by Harmonia Glorious Pentageon (Harmony) on her first day of work.
    Brief Description: Delia is 16 years old, and slight and small in build.
    World Hidden on/attached to: Planet Pillion
    History: Delia lives on Planet Pillion, tho she doesn't know that name, in the downtrodden village of Prosperity. She recently went on a trip to nearby settlements with her aunt, and discovered that those places are much less downtrodden than her home. Now she's returned... and is determined to change something somehow to make Prosperity a better place.
    Last edited by Anne Elizabeth Baldwin; Today at 02:35 PM.

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