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  1. #1
    The Tsunami Character Bio Thread

    The Tsunami Character Bio Thread

    Name: Lizette (I'll figure out her last name later, and add it when I do.)
    Gender: Female
    Race: Minikin (A name I came up with for Halfling-like people so I could develop them without worrying about how they compare to already-established Halflings. )
    Age: 29 (She'll become an adult at 30.)
    Hair: light brown
    Eyes: hazel
    Build: plump
    Occupation: Apprentice seamstress
    Magical/Special Abilities: None known; minor knacks may appear in minikin, especially under stress.
    Home: Donla, a large port town.
    Family: Two parents and six younger brothers and sisters, all still at home, as is Lizette. Lizette is the eldest. Henri, a boy, is second. Guiles, a boy, is third (see separate entry for more details). Madelon, a girl, is fourth. Natalie, a girl, is fifth. (Others will probably need their own entries sooner or later, but I don't know how many, let alone which ones. )
    Background: Her father is a master brass instrument maker with a specialty in (French) horns. Her mother is a potter who chose motherhood over masterhood. Lizette is the eldest of their seven children, nearly grown, and not quite done with her own apprenticeship with a local seamstress. She and her family live in a fair-sized town along the coast. She wonders about going to the city when she's adult and done with her apprenticeship, but she hasn't really decided what to do with her life.
    Last edited by Anne Elizabeth Baldwin; 08-05-2016 at 03:45 AM. Reason: to add her home; later to add siblings' names/order/age as determined

  2. #2
    Name: Corrine



    Gender: Female
    Race: Human
    Age: 26
    Hair: Long blonde hair, falls pass her shoulders
    Eyes: Blue
    Build: Hourglass built, Corrine is 5'4" tall
    Occupation: Healer
    Magical/Special Abilities: Corrine is capable of healing people, but doing a lot tires her out.
    Home: Cyrch
    Family: Corrine has an older brother, who is married with two daughters. Their parents are alive, but elderly.

    Background: From a young age, Corrine was always capable of healing fast from any injury she had. One day, her older brother accidentally burned his hand helping their mother cook and Corrine was able to heal the burn just by touching it. Her parents took her to see their village doctor, who determined that Corrine was blessed with healing abilities. The doctor, Manuel, became her mentor. Healing tires her out, so Manuel taught her that she could help people by also creating medicine and salves from plants. If that cannot help someone, then Corrine uses her powers to heal them.

    Manuel became like a grandfather to Corrine. When he decided to retire, she took over his practice. Two years ago, she met her fiance, Rhys, when he was injured in a boating accident. His face was badly cut and Corrine had to use her powers to heal it. During his recovery, she and Rhys bonded, and began to date.
    Last edited by Sojourn; 01-19-2016 at 01:11 PM.

  3. #3
    Name: Rhys



    Gender: Male
    Race: Human
    Age: 30
    Hair: Short brown hair
    Eyes: Brown
    Build: Muscular, Rhys is 5'9" tall
    Occupation: Fisherman/Part time Treasure Hunter
    Magical/Special Abilities: Rhys seems to have an excellent sense of direction.
    Home: Formerly Donla, Currently Cyrch
    Family: Rhys' father is deceased but he has his mother still. He is an only child.

    Background: Rhys has always loved the ocean, just like his father before him. Once he was old enough to walk, his father had taken him out on his boat to go fishing. He decided as a child he wanted to be just like him, to be a fisherman. He is just as home on the ocean, as he is on land. His father told him many stories of gold and jewels lost at the bottom of the ocean due to terrible storms. Anyone who could find the sunken ships, could claim their treasures, and become rich. His father wanted to find such treasures, so Rhys and his mother would never want for anything ever again.

    Once Rhys became an adult, he became the first mate on his father's ship and joined him, not only in fishing, but also for the treasure hunting. Although his mother never said it, she wished both her husband and her son would give up on trying to find the treasures. It's dangerous enough to be a fisherman during storm season, let alone trying to find sunken treasure. Rhys was badly injured in an accident that killed his father. Corrine saved his life, he has a scar on his face from the accident, and he fell in love with her. His desire to find the treasure never left him, though. Not only would he able to achieve his father's dream, but he could also provide a good life for his mother, Corrine, and any future children he could have with her.
    Last edited by Optimus Prime; 01-19-2016 at 01:01 PM.


  4. #4
    Name: Tucker "Tuck" Carterson
    Gender: Male
    Race: Centaur
    Age: 15 (He'll become an adult at 20.)
    Hair: dark brown
    Eyes: brown
    Build: slight (for a centaur)
    Occupation: Student
    Magical/Special Abilities: Nothing unusual for a centaur.
    Home: Cyrch, a farming village.
    Family: The third son of Carter Fullerson and Daisy Irisdaughter, Tuck lives at home with his parents, the younger of his elder brothers (Woolsey), and his younger sisters (Lily and Fleta).

    Background: Tuck has always lived in Cyrch, where his parents are farmhands. They work for one of the farmers, hauling things, tending fields, and doing any tasks that require two hands and/or four feet. His eldest brother does the same for a neighbor these days, while his other brother still helps at the same farm as their parents. His family wants him to do the same, but he really prefers to hang out at the docks and watch the boats come in and out. He's happy to help when the boats come in or leave. He just wished they did so more often.
    Last edited by Anne Elizabeth Baldwin; 10-06-2017 at 01:46 AM.

  5. #5


    Name: Murkel

    Gender: Female

    Race: Goblin

    Age: 18

    Hair: Brown with a faint natural tint of maroon, worn in braids.

    Eyes: Golden

    Build: Skinny and angular

    Occupation: Digging clams, gathering berries, fishing with spear and hand net, hunting rabbits, part-time unofficial teacher of the village children.

    Magical/Special Abilities: Murkel has no known magical abilities, but she is good at finding food in the wild and has sufficient skill with a spear for basic self-defense.

    Home: The village of Gizdaq, a small goblin settlement on a rather barren spit of land. The goblins of Gizdaq subsist primarily by hunting and gathering, but they also occasionally trade with traveling merchants or even more rarely venture into a nearby town.

    Background: Murkel's parents and siblings were killed in a disease outbreak that decimated the village when she was small. She also suffered from the sickness but was able to recover, and the only visible evidence of the affliction is a swath of old pox scars from her left shoulder down her torso. After her family died, Murkel and the other orphans were raised communally by the surviving adults in the village.

    Since then, Murkel's life has been relatively uneventful. She works hard contributing to providing food for the village. Unlike most of the goblin villagers, who are illiterate, Murkel taught herself to read, and she is occasionally able to get her hands on a book by trading with the human merchants. She has become a self-appointed teacher, passing on the knowledge she gains to the village children. The other adults consider this an odd waste of time, since they have survived many generations without books and don't see reading as an important survival skill, but they consider it harmless and tolerate it.
    Last edited by Monkey Kitty; 02-01-2016 at 09:55 PM.
    "Sleep to dream, and we dream to live..." -Great Big Sea

  6. #6
    Name: Dutch



    Gender: Male
    Race: Human
    Age: 62
    Hair: Bald
    Eyes: Brown
    Build: Muscular, Dutch is 5'11
    Occupation: Fisherman
    Magical/Special Abilities: Like most sailors, Dutch has a good sense of direction.
    Home: Donla
    Family: Dutch and his wife, Marla, have a son named Roman.

    Background: Dutch has been a sailor all his life. He was best friends with Dutch's father and their wives and sons were close. When Rhys' father died, Dutch felt like he had lost a brother. When Rhys took over his father's ship, Dutch was the first crew man to say they would continue working on the ship.

  7. #7
    Name: Roman



    Gender: Male
    Race: Human
    Age: 29
    Hair: Short brown hair
    Eyes: Brown
    Build: Slim but muscular. Roman is 5'10
    Occupation: Fisherman
    Magical/Special Abilities: Roman has a good sense of direction
    Home: Donla
    Family: Roman's father is Dutch and his mother is named Marla.

    Background: From a young age, Roman knew he wanted to be just like his father. Growing up, Rhys was his best friend. A brother he never had. The boys were close because their fathers were friends. Roman never questioned what he wanted to do with his life. He'd like to help Rhys find the treasure ship, so his own future would be secure. He'd like to someday marry and have a family but is waiting until he can financially offer a girl anything she'd ever want.

  8. #8
    Name: Guiles (I'll figure out his last name later, and add it when I do.)
    Gender: Male
    Race: Minikin (A name I came up with for Halfling-like people so I could develop them without worrying about how they compare to already-established Halflings. )
    Age: 24 1/2 (He'll become an adult at 30.)
    Hair: medium brown
    Eyes: hazel
    Build: light
    Occupation: student
    Magical/Special Abilities: None known; minor knacks may appear in minikin, especially under stress.
    Home: Donla, a large port town.
    Family: Two parents and six brothers and sisters, all still at home, as is Guiles. Lizette is the eldest. Henri, a boy, is second. (Guiles is third himself.) Madelon, a girl, is fourth. Natalie, a girl, is fifth. (Others will probably need their own entries sooner or later, but I don't know how many, let alone which ones. )
    Background: His father is a master brass instrument maker with a specialty in (French) horns. His mother is a potter who chose motherhood over masterhood. Guiles is the third of their seven children, nearly done with Standard School, and trying to decide what to do when he gets out. His parents expect him to apprentice to one of their friends, but he can't stop wondering about further schooling.

  9. #9
    Name: Gil Gerhardt
    Gender: Male
    Race: Human
    Age: 60's
    Hair: salt and pepper
    Eyes: brown
    Build: scrawny
    Occupation: none; he's one of the town drunks.
    Magical/Special Abilities: None known.
    Home: Donla, a large port town.
    Family: Far away. They send money often enough, Gil is never out of food or clothing, but they consider him an embarrassment, since he hasn't been able to hold a job since he fought in a war decades ago.
    Last edited by Anne Elizabeth Baldwin; 09-14-2017 at 12:48 AM.

  10. #10
    Name: Fleta "Little Fleta" Daisydaughter
    Gender: female
    Race: Centaur
    Age: 10 (She'll become an adult at 20.)
    Hair: dark blond
    Eyes: brown
    Build: slight (for a centaur)
    Occupation: Student
    Magical/Special Abilities: Nothing unusual for a centaur.
    Home: Cyrch, a farming village.
    Family: The second daughter and final daughter of Carter Fullerson and Daisy Irisdaughter, Fleta lives at home with her parents, the younger two of her three elder brothers (Woolsey and Tuck), and her older sister (Lily).

    Background: Fleta has always lived in Cyrch, where her parents are farmhands. They work for one of the farmers, hauling things, tending fields, and doing any tasks that require two hands and/or four feet. Her eldest brother does the same for a neighbor these days, while her second brother still helps at the same farm as their parents.

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